Note:- * The league rules are set by CricBattle. Create private league to customize your own rules
Basic options Explaination
League Open to Public Applicable to private leagues only. League manager can make his/her private league visible to public. This option is available when league managers do not have enough friends to join his/her private league.
League Type Explaination
Head to Head Compete one-0-one like real teams do in the tournament. Win rounds (made of certain number of matches) and accumulate table points per W/L/D. Win with the highest total table points at the end. We are proud to be the only one to offer such Fantasy formet in Cricket/Football World !!
Traditional Point Based Accumulate fan points throughout the tournament. Win with the highest total fan points at the end.
Daily Leagues Accumulate fan points throughout the round. Win with the highest total fan points at the end.
League Team Default Value Explaination
Maximum budget allowed to select players 100 This setting will set the maximum budget limit for all the league members to create their team.
Maximum No of Overseas plyers allowed NA Maximum number of overseas players each league member can pick in their team.
Minimum No of Uncapped players to be selected NA Minimum number of uncapped players each league member must pick in their team.
Number of teams per league 20 Total number of teams registered in your league. Your league must have this number of leagues filled prior to the match starts.
Below variables are changed based on your selection of no. of teams above!
Total Players per team 11
  Bat Bowl AR WK
Min 3 3 1 1
Max 6 6 4 1
Total Players playing in Fantasy team 11
Total Players on Bench in Fantasy team 0
Note:- * The league rules are set by CricBattle. Create private league to customize your own rules
Draft Type Explaination
  Online Where you all get online and draft player one by one. You have 2 mins each to select your player in your turn. We are proud to be the only one in Cricket/Football Fantasy world to offer this !!
  Offline Where you all meet at friend's place to draft players. League managers notes down the players list by team on piece of paper and then enters the list in our offline draft system. Most amount of fun among friends with Cricket/Football, food and drinks !
Draft Details
Draft Date
Draft Time
Draft Message
Note:- * The league rules are set by CricBattle. Create private league to customize your own rules
Trades Default Value Explaination
Number of trades allowed 35 Total number of trades each team can make throughout the tournament till the last match. You can also reset or restrict trades before the start of playoffs from the below settings.
Free Trades for Each Match/Round 1 Number of free trades to be offered for each match / round. Not applicable if No. Of trades are unlimited.
Lock to Lock Trade Yes Enabling this setting will consider the changes made only between the deadline of previous and the next match. Not applicable if No. Of trades are unlimited.
Note:- * The league rules are set by CricBattle. Create private league to customize your own rules
Team Modification Default Value Explaination
Player Lock Time in minutes (Before Match Time) 30 This feature allows League Managers to restrict Team Managers on updating their team players X minutes before match time.
Unlock players who have not played the match Enable If you enable this setting then the players those who have not played in a given match will get unlocked after the match status is completed and you will be able to trade those players. The trades will not be given back for players who didn't played.
Make opponent's team invisible before next match/round No If selected yes, Opponent's team and your team will be invisible to other managers, until the start of next match or round.
Match-Wise Team Update Yes If selected yes, Team will be updated match-wise (in case of matches at same time. They will be clubbed together). If selected no, Team will be updated day-wise.
Emergency Conditions Default Value Explaination
Exclude No Result matches Yes If selected Yes, then points for the no result game will not be counted. If selected No, then points for the the players played in no result game will be counted. The matches in which no winners are declared is considered as no result.
Refund trades count for no result matches Yes If "Exclude no result matches" selected yes, then only this setting is applicable. If this setting is selected yes then the trades count consumed for No Result match will be credited back. If not selected, then the trades will not be credited back.
Note:- * The league rules are set by CricBattle. Create private league to customize your own rules
* Emergency conditions (Rule Effective from June 4, 2017) : If match gets interrupted by rain or the results gets decided by D/L, the fantasy scores for players will be updated as per the ICC rules a) Match Result by D/L method : Players will be awarded points b) No Result : Players will be awarded for points in tournament league, while players will NOT be awarded points in daily/weekly leauges c) Abandoned Match : No points will be awarded
Default   Points   Min/Max  
MOM Official Man of the Match 50     0/100  
Batting Run scored: 1.0     1.0/2.0  
6 Run Bonus 3     0/6  
4 Run Bonus 2     0/4  
Dismissed for duck -20     -50/0  
Negative bonus for batsman getting out within 1 to X Runs            
Applicable for getting out within these runs 0     0/25  
Negative bonus imposed for getting out within above mentioned runs 0     -20/0  
Run rate bonus by formula (A * (Runs - (X/6) * Balls)) Examples: Assume A=1.5, X=5
1. If 32 runs scored in 30 balls. Bonus= 1.5*(32-(5/6)*30)= 10.5
2. If 20 runs scored in 30 balls. Bonus= (20-(5/6)*30)= -5
           
Minimum balls to be faced by the batsmen for scoring bonus 6     1/121  
Choose how much runs( X Runs) scored in 6 balls is considered as "Okay" performance 8.00   1.00/15.00  
When the (Runs - (X/6)*Balls) is in positive, A times multiplier will be applicable. Choose multiplier value of A 1.00   1.00/3.00  
Run rate bonus by range          
Minimum runs to be scored by the batsmen for scoring bonus 20   20/20  
Between 0.00 and 49.99 -50     -60/0  
Between 50.00 and 74.99 runs per 100 balls: -30     -40/0  
Between 75.00 and 99.99 runs per 100 balls: -10     -30/0  
Between 100.00 and 124.99 runs per 100 balls: 0     0/20  
Between 125.00 and 149.99 runs per 100 balls: 10     0/30  
Between 150.00 and 174.99 runs per 100 balls: 15     0/40  
175.00 and above runs per 100 balls: 20     0/60  
Milestone bonus            
On reaching 25 runs : 10     0/20  
On reaching 50 runs : 20     0/40  
On reaching 75 runs : 30     0/70  
On reaching 100 runs : 40     0/100  
On reaching 125 runs : 50     0/120  
Bowling Wicket 25     10/30  
Maiden over: 30     20/50  
Economy rate bonus by formula (A * (Balls - (6/x) Runs)) Examples: Assume A=1.5, X=7
1. If 25 runs conceded in 30 balls. Bonus= 1.5*(30-(6/7)*25)= 12.86
2. If 40 runs conceded in 30 balls. Bonus= (30-(6/7)*40)= -4.29
           
Minimum balls to be bowled by the bowler for scoring bonus 6     1/25  
Choose how much runs( X Runs) conceeded in 6 balls is considered as "Okay" performance 8.00   1.00/15.00  
When the (Balls - (6/X)*Runs) is in positive, A times multiplier will be applicable. Choose multiplier value of A 1.00   1.00/3.00  
Economy rate bonus by range          
Minimum overs to be bowled by the bowler for scoring bonus 2   2/2  
Between 0.00 and 3.99 runs per over: 50     0/50  
Between 4.00 and 5.99 runs per over: 30     0/40  
Between 6.00 and 6.99 runs per over: 15     0/30  
Between 7.00 and 7.99 runs per over: 0     -10/20  
Between 8.00 and 8.99 runs per over: -10     -20/10  
Between 9.00 and 9.99 runs per over: -15     -30/0  
10.00 and above runs per over: -20     -50/0  
Milestone bonus            
On taking 2 wickets : 25     0/30  
On taking 3 wickets : 45     0/50  
On taking 4 wickets : 75     0/80  
On taking 5 wickets : 90     0/100  
On taking 6 or more wickets : 115     0/130  
Fielding Catch 10     0/20  
Stumping 20     0/30  
Run out 10     0/20  
Power
Players
Captain - Points earned by your captain get multiplied by x 2.0     1.0/3.0  
Vice Captain - Points earned by your vice-captain get multiplied by x 1.5     1.0/2.0  
Note:- Below listed are the special rules which can be modified by the league managers who has purchased customization in their private leagues. To purchase the required rules please click on the enable customization button to purchase special rules.